OgreLodConfig.h
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28 
29 #ifndef __LogConfig_H_
30 #define __LogConfig_H_
31 
32 #include "OgrePrerequisites.h"
33 #include "OgreMesh.h"
34 #include "OgreLodStrategy.h"
35 
36 namespace Ogre
37 {
41 struct LodLevel {
55 
62 
70  };
71 
78 
85 
90 
97 
102 };
103 
104 struct LodConfig {
109 };
110 }
111 #endif
Ogre
Definition: OgreAndroidLogListener.h:35
Ogre::LodLevel::VRM_PROPORTIONAL
@ VRM_PROPORTIONAL
Percentage of vertexes to be removed from each submesh.
Definition: OgreLodConfig.h:54
OgreMesh.h
Ogre::LodLevel::reductionValue
Real reductionValue
The value, which depends on reductionMethod.
Definition: OgreLodConfig.h:89
Ogre::LodLevel::VRM_COLLAPSE_COST
@ VRM_COLLAPSE_COST
Reduces the vertices, until the cost is bigger then the given value.
Definition: OgreLodConfig.h:69
Ogre::LodLevel::distance
Real distance
Distance to swap the LOD.
Definition: OgreLodConfig.h:77
Ogre::LodStrategy
Strategy for determining level of detail.
Definition: OgreLodStrategy.h:55
Ogre::LodConfig::strategy
LodStrategy * strategy
Definition: OgreLodConfig.h:106
Ogre::LodConfig::LodLevelList
vector< LodLevel >::type LodLevelList
Definition: OgreLodConfig.h:107
Ogre::LodLevel::VertexReductionMethod
VertexReductionMethod
Type of the reduction.
Definition: OgreLodConfig.h:48
OgrePrerequisites.h
Ogre::LodLevel::outUniqueVertexCount
size_t outUniqueVertexCount
This is set by ProgressiveMeshGenerator::build() function.
Definition: OgreLodConfig.h:96
Ogre::SharedPtr< Mesh >
Ogre::LodConfig
Definition: OgreLodConfig.h:104
Ogre::LodLevel::reductionMethod
VertexReductionMethod reductionMethod
Reduction method to use.
Definition: OgreLodConfig.h:84
Ogre::Real
float Real
Software floating point type.
Definition: OgrePrerequisites.h:70
Ogre::LodConfig::mesh
MeshPtr mesh
Definition: OgreLodConfig.h:105
OgreLodStrategy.h
Ogre::vector
Definition: OgrePrerequisites.h:492
Ogre::LodLevel::outSkipped
bool outSkipped
Whether the LOD level generation was skipped, because it has same vertex count as the previous LOD le...
Definition: OgreLodConfig.h:101
Ogre::LodConfig::levels
LodLevelList levels
Definition: OgreLodConfig.h:108
Ogre::LodLevel::VRM_CONSTANT
@ VRM_CONSTANT
Exact vertex count to be removed from each submesh.
Definition: OgreLodConfig.h:61
Ogre::LodLevel
Structure for automatic LOD configuration.
Definition: OgreLodConfig.h:41

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